Genshin Impact: The Most Dangerous Game Ever Created

The massive dragon boss fight is more reminiscent of The Last Giant than Midir, regrettably.
I spent 100 hours on Disgaea 5 over the past two weeks. I’m not sure, though, how much of this time was well-spent. I’m writing this in part to clarify to myself just how much of that I would repeat if given the chance, in line with Nietzsche’s philosophy of eternal recurrence. This article should be accessible whether you’ve played Disgaea or not, and there is one minor spoiler (marked).

What if a demon crept after you into your loneliest loneliness some day or night, and said to you: “This life, as you live it at present, and have lived it, you must live it once more, and also innumerable times; and there will be nothing new in it, but every pain and every joy and every thought and every sigh, and all the unspeakably small and great in thy life must come to you again, and all in the same series and sequence — and similarly this spider and this moonlight among the trees, and similarly this moment, and I myself. The eternal sand-glass of existence will ever be turned once more, and you with it, you speck of dust!” — Would you not throw yourself down and gnash your teeth, and curse the demon that so spoke? Or have you once experienced a tremendous moment in which you would answer him: “You are a God, and never did I hear anything so divine!” If that thought acquired power over you as you are, it would transform you, and perhaps crush you; the question with regard to all and everything: “Do you want this once more, and also for innumerable times?” would lie as the heaviest burden upon your activity! Or, how would you have to become favourably inclined to yourself and to life, so as to long for nothing more ardently than for this last eternal sanctioning and sealing?

— The Gay Science, Aphorism #341

What is Genshin Impact?

Is someone low on HP?
Yes -> Switch to Barbara and heal
No -> Is Fischl's bird inactive and is Fischl's skill or ultimate off cooldown?
Yes -> Switch to Fischl and activate bird
No -> Is Venti's ultimate or skill off cooldown and are there multiple enemies?
Yes -> Switch to Venti and ultimate or skill
No -> Switch to Xiangling and spam attack, use bear and spin2win when off cooldown


  • Fighting once-weekly bosses
  • Fighting “elite” bosses, which drop upgrade materials for characters
  • Clearing weapon domains, which drop specific weapon upgrade materials
  • Clearing talent domains, which drop talent books (see the Talents section)
  • Clearing artifact domains, which drop artifacts (see the Artifacts section)
  • Clearing Ley Lines, which drop either gold or EXP items depending on their color (see the Character Levelling section)
  • Story quests
  • Daily quests
  • Running around the open world and looking for treasure chests
  • Farming enemies (note that enemies give approximately zero experience points, so the only reason to farm them is for upgrade materials)
  • Spiral Abyss challenges

Character Levelling


  • The number of talent books required keeps increasing, so that by level 5 (out of 12) you’ll have to spend almost an entire day of farming to level one talent once,
  • The amount of common upgrade materials required keeps increasing, and there’s no easy way to farm them short of teleporting around to every enemy spawn spot in the game,
  • At level 6, talents start requiring random rare item drops from the two once-weekly bosses to level up, so you are basically timewalled and dicewalled at this point.


  • you get an artifact in the correct set (that’s not a duplicate artifact type!),
  • that’s also legendary (~30% chance of dropping per artifact domain run at account level 40),
  • that has the correct main stat (usually you want either ATK% or a specific element damage boost, so you’re looking at roughly a 20% chance),
  • that has a good first secondary stat,
  • that has a good second secondary stat,
  • that has a good third secondary stat,
  • that has a good fourth secondary stat (or if it doesn’t have a fourth stat at all, you level it to 4 and hope you randomly get a good one),
  • then you upgrade it and hope that, if you have even a single questionable secondary stat, it doesn’t get randomly selected to be upgraded.

Adventure Rank

  • Doing quests (including daily quests)
  • Opening treasure chests
  • Spending resin
  • Discovering areas on the map


Battle Pass

Constellations and Refinement

Increases DMG against weak spots by 24%.
Diluc deals 15% more DMG to enemies whose HP is above 50%.
Increases the duration of Oz's summoning by 2s. Additionally, Oz attacks with the current character when present, dealing 30% of Fischl's ATK as Electro DMG.
Sweeping Time increases Noelle's ATK by an additional 50% of her DEF.
Additionally, every enemy defeated during the skill's duration adds 1s to the duration, up to 10s.
When Barbara is not on the field, and the character in play falls:
-Automatically revives this character.
-Fully regenerates this characters HP by 100%.
This effect can only occur once every 15 mins.

In Review

  • Acquiring characters is locked behind extremely expensive gacha systems with basically zero ability to target specific characters.
  • Acquiring weapons is locked behind extremely expensive gacha systems with basically zero ability to target specific weapons.
  • Levelling up characters is locked behind artificial resource walls, where there are simply not enough materials to level up more than two or three characters. Defeating enemies gives effectively zero experience.
  • Levelling up character talents is locked behind artificial resource walls which require multiple days of grinding at the same resin domains, as well as random legendary drops from once-per-week bosses.
  • Levelling up character constellations is locked behind an absurdly hostile duplicates system which requires pulling a character seven times from the gacha to get the most out of it. Even for common heroes, the expected cost of doing this runs in the thousands of dollars. Doing it on a rate-up 5* will cost about $1500, and doing it on any other 5* should not be attempted.
  • Refining weapons is locked behind an absurdly hostile duplicates system which requires acquiring a weapon five times to optimize its secondary effect. This is doable for craftable weapons, but the cost will likewise run in the thousands of dollars for gacha weapons. However, the effects are not as significant as for constellations.
  • All character upgrade related activity, including levelling up characters, weapons, and especially artifacts, is severely limited by a lack of in-game gold, which is required in large sums for all upgrades.
  • Adventure Rank, which blocks all upgrade activity as well as main story participation, is locked behind increasingly painful grindwalls that mostly require doing silly daily quests for days on end between pieces of story content.




Software engineer, epic gamer, and Touhou fangame developer.

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Software engineer, epic gamer, and Touhou fangame developer.

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